Stylite
A downloadable game
This project barely has any content so far (5 to 10 minutes max). I mostly submitted for a few reasons and questions id like to get resolved before continuing with the project. In most events that dont have an outcome yet i wrote the lack of outcomes in the event description beneath the sockets.
-Do you see any potential if id clean up the art and maybe worked a bit on the artstyle?
-How does the general UI feel, any issues or annoyances you experienced?
-How clear are the event outcomes and your control over the results?
-What do you think about the writing?
A few things that might be confusing:
If cards are locked in sockets and you havnt placed them there, it means that their values fight against yours.
Emotion cards manipulate values through multiplication so far, the range is stated in the tooltip. They effect the group to their left.
During the outcome phase when you press next turn you have to left click when you want to progress.
When you press the button left to the next turn button it speeds up the game and doesnt ask for your feedback.
Please be honest, if you think this is a dead end and im being told so by enough people i dont mind project hopping to something else. If you dont want to publicly write your feedback, heres a form for your convenience :> https://tally.so/r/0Q5QDy I will also look up Stylite in the Archives, bant and vg thread the coming days if you dont feel like posting your feedback in the forms.
If you do end up playing it id appreciate any feedback. Thanks for reading :>
| Published | 19 days ago |
| Status | Prototype |
| Author | Craspedia |
| Content | No generative AI was used |


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